The Sims 4
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Cheat Codes
While playing the game, press [Ctrl] + [Shift] + C (or [Cmnd] + [Shift] + C on a Mac) to display the console window. Then, type one of the following codes and press [Enter] to activate the corresponding cheat function:
Note 1: This code allows additional cheat codes to be used and unlocks various testing options, as described below.
Note 2: Activate the code at the neighborhood or world screen. When purchasing real estate, beware of the taxes in the lots.
Testing cheats
Enable the "testingcheats true" code, then type one of the following codes at the console window to activate the corresponding cheat function. Note: Any cheat codes that rely on the "testingcheats true" code being enabled will have to be reenabled after traveling, entering Create A Sim mode, reloading the game, managing households or town, or causing a loading screen to appear. Incorrect code use may result in an unplayable game. Thus, create a new saved game to prevent corrupting your main game.
Result | Cheat Code |
Debug mode | bb.showhiddenobjects |
Edit all base level attributes for selected Sim | cas.fulleditmode |
Set funds to indicated number | money [number] |
Add value from current funds | Sims.modify_funds +[number] |
Subtract value from current funds | Sims.modify_funds -[number] |
Add indicated amount of satisfaction points | sims.give_satisfaction_points [number] |
Toggle ability to move objects [Note] | bb.moveobjects |
Toggle autopaid and disabled bills | households.autopay_bills [true or false] |
Fill indicated motive | fillmotive motive_[motive name] |
All skills | bb.give_sim_all_skills |
All career awards | bb.ignoregameplayunlocksentitlement |
Complete current aspiration challenge and awards points | aspirations.complete_current_milestone |
Add 100 aspiration/satisfaction points; clear with "sims.remove_all_buffs" before reapplying | sims.add_buff Satisfaction_Points |
Toggle infinite consumable items; activate before obtaining item, does not work with upgrade parts | objects.consumables_infinite_toggle |
Increase size of selected object | [Shift] + ] |
Decrease size of selected object that was previously enlarged | [Shift] + [ |
Raise selected object | 9 |
Lower selected object | 0 |
Your Sim has acquaintances with all Sims | relationship.introduce_sim_to_all_others |
Destroy relationship | relationship.destroy [your Sim's ID number] [target Sim's ID number] |
Spawn object | objects.gsi_create_obj [object ID] |
Spawn and add Sim to your household | Sims.Spawn |
Spawn Sim on your lot with "friend" status | relationships.create_friends_for_sim |
Spawn Sim on lot as visitor | sims.spawnsimple |
Force Sim to current lot | sims.summon_sim_to_zone [Sim's ID number] |
Force bills to be due | households.force_bills_due |
Set your Sim to adult age | setage |
Your Sim acts like a maid | sims.add_buff buff_role_serviceNPC_maid |
Your Sim no longer acts like a maid | sims.remove_buff buff_role_serviceNPC_maid |
Make Sim or Ghost pregnant in first trimester | sims.add_buff pregnancy_trimester1 |
Make Sim or Ghost pregnant in second trimester | sims.add_buff pregnancy_trimester2 |
Make Sim or Ghost pregnant in third trimester | sims.add_buff pregnancy_trimester3 |
Make Sim or Ghost pregnant at term; purchase a bassinet and they will have a fake birth | sims.add_buff pregnancy_inlabor |
Cause death while fixing electric item | sims.add_buff buff_death_electrocution_warning |
Cause death after working out | sims.add_buff buff_death_elderexhaustion_warning |
Cause death by embarrassment within five hours | sims.add_buff buff_mortified |
Cause death by hunger within one day | sims.add_buff buff_motives_hunger_starving |
Get a Sim's unique ID number | sims.get_sim_id_by_name [Sim's first and last names] |
Back out of dialog or automatically make a choice | ui.dialog.auto_respond |
Skip introduction menu for strangers; cannot be undone | relationship.make_all_sims_friends |
Note: When activated, objects can be overlapped, combined, and be placed outside their normal boundaries. However, objects moved with this code cannot be moved again after the code is toggled off.
Menu options
After activating the "testingcheats true" code, enter the "cas.fulleditmode" code at the console window. Then, hold [Shift] and click on one of the following items to display a menu that allows them to be changed as indicated.
Sim
Add to Family: Add the Sim to the current family.
Cheat Motive - Disable Motive Decay: Motives remain static.
Cheat Motive - Enable Motive Decay: Motives change dynamically.
Cheat Motive - Make Happy: All motives are full and mood is Happy.
Modify in CAS: Allows Sim to be modified, except name and inherited traits.
Reset Object: Reset Sim.
Object
Reset Object: Resets the object.
Make Dirty: Makes a clean object dirty.
Make Clean: Makes a dirty object clean.
Ground
Teleport Here: Moves your Sim to indicated location.
Mailbox
Reset Object: Resets the mailbox.
Set skill level
After activating the "testingcheats true" code, enable the "stats.set_skill_level [skill name] [1-10]" at the console window to set the skill level. Use one of the following values as the skill name:
Major_Bartending
Major_Charisma
Major_Comedy
Major_Fishing
Major_Gardening
Major_GourmetCooking
Major_Guitar
Major_Handiness
Major_HomestyleCooking
Major_Logic
Major_Mischief
Major_Painting
Major_Piano
Major_Programming
Major_Reaping
Major_RocketScience
Major_VideoGaming
Major_Violin
Major_Writing
Skill_Child_Creativity
Skill_Child_Mental
Skill_Child_Motor
Skill_Child_Social
Skill_Fitness
Additionally, the following skills require the "Get To Work" DLC:
Major_Baking
Major_Photography
Relationships
After activating the "testingcheats true" code, enable the following codes to change the relationship between two sims:
To change friendships, use the "modifyrelationship [your Sim's full name] [target Sim's full name] [50 or -50] Friendship_Main" code
To change romance, use the "modifyrelationship [your Sim's full name] [target Sim's full name] [50 or -50] Romance_Main" code
To set a relationship, use the "relationship.add_bit [your Sim's ID number] [target Sim's ID number] [relationshipBit name]" code. Since you cannot remove a relationshipBit after it is set, you have to overwrite it. Use the following values for the relationshipBit name:
romantic-Married
family_husband_wife
family_parent
family_son_daughter
family_brother_sister
family_grandparent
family_grandchild
Traits
After activating the "testingcheats true" code, the following codes can be used at the console window:
Result Cheat Code
Equip indicated trait to Sim traits.equip_trait [trait name]
Remove indicated trait from Sim traits.remove_trait [trait name]
Remove all traits from Sim traits.clear_traits
Use one of the following values for the trait name:
Cheerful
Good
Geek
Lazy
Invested
Piper
Active
Chronicler
WebMaster
Sincere
Dastardly
Muser
Quick_Learner
Gregarious
High_Metabolism
Collector
SuperGreenThumb
AlwaysWelcome
Child
Teen
YoungAdult
Adult
Baby
Elder
Childish
SelfAssured
Bro
Shameless
Carefree
Fertile
Alluring
Ambitious
HatesChildren
HotHeaded
Glutton
Evil
FamilyOriented
Clumsy
CommitmentIssues
Slob
Mean
Neat
Insane
Creative
FreeServices
Frugal
Marketable
SpeedReader
Observant
Memorable
Connections
NightOwl
MusicLover
Loner
Snob
Perfectionist
Goofball
Gloomy
Piper
Web_Master
Savant
MorningPerson
CreativeVisionary
Entrepreneurial
ProfessionalSlacker
EpicPoet
LivingVicariously
Outgoing
MentallyGifted
SociallyGifted
PhysicallyGifted
CreativelyGifted
Bookworm
Genius
ArtLover
Materialistic
LovesOutdoors
ValuedCustomer
Longevity
Business_Savvy
FamilySim
Legendary
SpeedCleaner
GreatKisser
Mentor
Romantic
Foodie
PerfectHost
Hilarious
Mastermind
Bane
TheKnack
NeverWeary
Independent
Antiseptic
HardlyHungry
AnglersTranquility
SteelBladder
GymRat
EternalBond
Player
Beguiling
EssenceOfFlavor
PotionMaster
FreshChef
Appraiser
OneWithNature
Expressionistic